Tactics for Run n Gun
Quickly rush towards the enemy side and overpower them in CQC, try to avoid long range, if you are attacked at long range do not try to fight back, simply run behind the nearest cover. Avoid the central courtyard or you will be destroyed by people hanging back with semi-autos or snipers.
Tactics for Support Sniper
Do not camp in one place for the whole map, move with your team and protect them from the enemy from a distance. Place your betties to cover your team, not yourself specifically. Avoid direct contact and swap your pistol for an SMG as soon as possible. Be sure not to follow your team into CQC situations, hang back on the corners and let your rushers take the beating.
Tactics for Defensive Sniper
Hang back on one of the roofs behind some sandbags or corrugated steel, pick off the rushers and be careful about snipers or semi auto’s on the opposite roofs or behind barrels. Make sure you cover yourself with betties. If there are 3 routes onto your spot be sure to either have an SMG wielding ally cover this area, or at least keep watch of it yourself.
Tactics for Tactical Advance
Do not rush with most of your teammates, hang back behind some of the many barrels which make good cover, and pick off people that get past your rushers. Stick to the areas around the 2 most commonly used rushing routes, excluding the courtyard.
Tactics for Ninja
There are a lot of different tactics that could be used on separate game modes for this class, but most of them can be summed up by using an unpopulated route to get behind the enemy, then slaughter them without them knowing a thing, on Domination this can be an excellent class for capturing the point on the other side of the map to your spawn point, both of which have only CQC fighting nearby them, and you can hold your own in CQC if necessary.
|